Active Video Games Count as Exercise for Kids

Do you think active video games are a good way for kids to get exercise? Well, study says active video games that get kids dancing and boxing may provide significant cardiovascular benefits and calorie burn. A study published online today in the Archives of Pediatrics & Adolescent Medicine noted the physiological changes in 18 boys and girls aged 11 to 15. The children played two Kinect games: Dance Central and Kinect Sports Boxing as well as sedentary video games.

During the Dance Central game energy expenditure increased 150 percent over resting rates, and during the boxing game it went up 263 percent. Compared to passive video gaming, the rates were 103 percent and 194 percent higher, respectively. Researchers also saw improvements during the active games in heart rate and peak oxygen uptake, both markers for cardiovascular health.

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